// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER				// Allow use of features specific to Windows XP or later.
#define WINVER 0x0501		// Change this to the appropriate value to target other versions of Windows.
#endif

#ifndef _WIN32_WINNT		// Allow use of features specific to Windows XP or later.                   
#define _WIN32_WINNT 0x0501	// Change this to the appropriate value to target other versions of Windows.
#endif						

#ifndef _WIN32_WINDOWS		// Allow use of features specific to Windows 98 or later.
#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
#endif

#ifndef _WIN32_IE			// Allow use of features specific to IE 6.0 or later.
#define _WIN32_IE 0x0600	// Change this to the appropriate value to target other versions of IE.
#endif

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>

// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>
#include <OleIdl.h>
#include <iostream>
#include <vector>

#include "resource.h"
#include "VLNWinImplBase.h"
#include "VLNSkinChangeEvent.h"
#include "UIlib.h"


#define USE(FEATURE) (defined USE_##FEATURE  && USE_##FEATURE)
#define ENABLE(FEATURE) (defined ENABLE_##FEATURE  && ENABLE_##FEATURE)

#define USE_ZIP_SKIN 1
#define USE_EMBEDED_RESOURCE 1

#define MESSAGE_RICHEDIT_MAX  1024

using namespace DuiLib;

typedef std::basic_string<TCHAR> tString;


#ifdef _DEBUG
#	pragma comment(lib, "..\\Common\\CommonLib\\LibDebug\\DuiLibd.lib")
#else
#	pragma comment(lib, "..\\Common\\CommonLib\\LibFinal\\DuiLib.lib")
#endif


// TODO: reference additional headers your program requires here
